SURGETennis Intelligence
Workshop Note

Tennis Math

A visual study from the technical workshop behind Surge. This page explores tennis-ball geometry, motion, and rendering patterns in public. It is not a scouting surface; if you want the clearest public proof of the product, start with Tour Radar.

Why This Exists

Surge occasionally publishes narrower technical notes that sit adjacent to the product. Tennis Math is one of those notes: a public notebook about geometry, motion, and visual explanation around the ball itself.

How It Relates To Surge
visual explanation patterns for tennis ideas
motion and geometry intuition rendered in public
a glimpse into the technical taste behind Surge
Start With The Flagship

Tour Radar is the public scouting surface. This page is a workshop artifact from one layer behind it.

Interactive Study
3D POINT CLOUD · FELT + SEAM + SPECULAR
PERSPECTIVE PROJECTION
ASCII · THE CORE
90x35 · 24 FPS
Parametric Equations
x = r · sin(φ) · cos(θ)
y = r · cos(φ)
z = r · sin(φ) · sin(θ)
What You Are Seeing

The spherical base of a tennis ball, rendered by looping through latitude and longitude angles and converting to 3D Cartesian coordinates. Each point maps to an ASCII character by depth.

Rendering Pipeline
3D BallCanvas 2D point cloud
ASCII shapesDirect DOM at 24 fps
Depth ramp . : - = + * # % @
OptimizationVisibility-gated, zero React re-renders
SURGE WORKSHOP NOTETENNIS MATH // VISUAL STUDY v1.0